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Interview: Aphelion's Dimitri Weideli and Florent Guillaume talk gameplay, inspiration, and emotion
An interview with Aphelion's Dimitri Weideli, Executive Producer, and Florent Guillaume, Creative Director of DON'T NOD ...
Over the past decade, Don’t Nod has explored the soul-sucking worlds of 17th-century America, post-WWI London, dystopian Paris, and a high school in the Pacific Northwest. But for its next trick, the ...
You have to think like a whale to catch a whale. I'm pretty sure Herman Melville said that.
In a battle to the death with AI slop, this is the game I’d send in to finish the job.
Note: This article contains spoilers for the first season of the Apple TV series, Pluribus.
Life is Strange developer Don't Nod announced its next third-person cinematic adventure, Aphelion, during last year's Summer Game Fest with an Uncharted-like reveal set in space. And if the sci-fi ...
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