Have you ever been given an application and instructed to run it on various computers and systems, only to realize that it wasn’t built for multiple hosts? After all, some apps are designed to be ...
To exist, GMLive needs a way to dynamically load code and a way to watch the project contents for changes in code. GameMaker: Studio and newer GM versions have a directory-based project structure, but ...
Yes, the SimpleFileChangeWatcher was just a stub when we were doing the initial bringup. We needed something there for the "hello world" scenario, and then we moved over to the real implementation. It ...
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