He was shiny, uncanny and weirdly smooth. There were none of the imperfections usually associated with AI art—no ...
Creative Bloq on MSN
Find inspiration from the work of 23 digital artists you need to know about
From character design to concept art, these digital artists could inspire your next project.
Discover the up-and-coming marketing power players boosting brands with bold campaigns and visionary leadership.
Designed as the next milestone in Infinix's flagship journey, the NOTE 60 SERIES elevates the brand's signature NOTE line with a sharper focus on flagship-class ...
Updates to GitHub Copilot in VS Code provide the same C++ symbol context and CMake build configuration awareness as Microsoft’s C/C++ DevTools and CMake Tools extensions.
The Elder Scrolls 6 will be the first Bethesda game to use Creation Engine 3. Bethesda's Todd Howard has reaffirmed that The ...
This head-to-head test compared Amazon Q Developer and GitHub Copilot Pro using a real-world editorial workflow to evaluate their performance as 'agentic' assistants beyond simple coding. Both tools ...
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
Maintainers are finding it impossible to keep on top of, and the problem's only getting worse.
PCMag on MSN
With Nvidia's GB10 Superchip, I’m Running Serious AI Models in My Living Room. You Can, Too
I’m a traditional software engineer. Join me for the first in a series of articles chronicling my hands-on journey into AI ...
Todd Howard has confirmed that they are upgrading Creation Engine to version 3 for Elder Scrolls 6, and described what it's ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results