The outright mechanics of the game are nothing spectacular: you’ll trudge along in first-person, talk to non-player characters (NPCs) via dialogue options, and fight monsters and deadly miasmas with a ...
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The 'Alien' and 'Predator' franchises are on the upswing, so where's the next 'Aliens vs. Predator' game?
As Disney and 20th Century Studios revive the Alien and Predator series, we think a new video game crossover should already ...
Larian recently streamed Divinity: Original Sin 2, the studio's last RPG in the Divinity series before it made Baldur's Gate ...
Screen Burn is a small developer based in Scotland, and that's also where we find our setting for Silent Hill: Townfall; a sleepy little fishing town called St. Amelia. As you might expect, there's no ...
Copilot Studio agents are increasingly powerful. With that power comes risk: small misconfigurations, over‑broad sharing, unauthenticated access, and weak orchestration controls can create real ...
Why did this group come together in the first place? Because Fallout's co-creator Tim Cain lured them in with a pizza party.
Remote Control is a brand-new sci-fi survival horror adventure title where you remote control humans on board a distressed spaceship ...
REMOTE CONTROL has you send human proxies to explore a derelict spaceship, as you type out your commands and explore it all ...
On October 7, 2014, exactly 10 years to the day that Alien: Isolation was released, developer Creative Assembly finally ended ...
A financial crisis could be triggered by an announcement that aliens exist, according to Helen McCaw, a former policy expert of the Bank of England. McCaw told The Times of London that politicians and ...
Ridley Scott's inimitable 1979 sci-fi thriller, Alien, expertly ratchets up the tension by not having the titular alien show up on screen until roughly an hour into the film. Following in Scott's ...
A new paper posits that advanced alien civilizations may communicate through subtle flashes, like fireflies do on Earth. The thought experiment suggests that we need to avoid human biases in our ...
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