Abstract: Gamification has long been used in learning to increase student’s motivation and engagement. However, fewer studies investigate the mechanism of gamification elements in influencing ...
How do you make the complex reality of chips and electronics accessible to a broad audience? TU/e researcher Elles Raaijmakers believes an educational game can do just that. In the game I.C. Tycoon ...
Think about the last time you won something. How did it make you feel? People look for gaming pleasure for years–it taps into our competitive human nature. Unexpected entertainment and winning ...
NEW YORK CITY — Sprouts Farmers Market prides itself on its in-store experience, and that includes having a staff that can offer insights and answer questions on the grocer’s unique product assortment ...
On a screen somewhere near the front, a drone operator scrolls through a catalog that looks uncannily like an e-commerce site. Instead of headphones or phone chargers, the tiles display ...
In this video, we will study Supervised Learning with Examples. We will also look at types of Supervised Learning and its applications. Supervised learning is a type of Machine Learning which learns ...
Selecting the right elearning software development partner is crucial for creating effective digital learning experiences that deliver genuine educational outcomes. The best companies combine ...
ABSTRACT: There has recently been growing interest in the area of gamification, the application of game elements to non-game contexts. This concept has been put to use in several different fields, one ...
Executives frequently face this challenge: you can build the most sophisticated training program, but if employees disengage after the first module, the investment falls flat. Engagement now ...
Gamification is now a $19 billion industry, which still has lots of growth potential. One organization that is using it for learning and development purposes is the Crowne Plaza Hotel in London. Hong ...